Newton Game Dynamics

id: newton-game-dynamics-254-4276854
title: Newton Game Dynamics
text: Newton Game Dynamics is an open-source physics engine for realistically simulating rigid bodies in games and other real-time applications. Its solver is deterministic and not based on traditional LCP or iterative methods. Newton Game Dynamics is actively developed by Julio Jerez. Currently a new version which will take advantage of multi-core CPUs and GPUs is being developed.
brand slug: wiki
category slug: encyclopedia
description: Physics engine
original url: https://en.wikipedia.org/wiki/Newton_Game_Dynamics
date created:
date modified: 2024-03-24T15:18:43Z
main entity: {"identifier":"Q3339165","url":"https://www.wikidata.org/entity/Q3339165"}
image: {"content_url":"https://upload.wikimedia.org/wikipedia/commons/a/ad/RagDoll_demo_OGRE_Newton_1.png","width":1280,"height":1024}
fields total: 13
integrity: 15

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