Newton Game Dynamics
id:
newton-game-dynamics-254-4276854
title:
Newton Game Dynamics
text:
Newton Game Dynamics is an open-source physics engine for realistically simulating rigid bodies in games and other real-time applications. Its solver is deterministic and not based on traditional LCP or iterative methods. Newton Game Dynamics is actively developed by Julio Jerez. Currently a new version which will take advantage of multi-core CPUs and GPUs is being developed.
brand slug:
wiki
category slug:
encyclopedia
description:
Physics engine
original url:
https://en.wikipedia.org/wiki/Newton_Game_Dynamics
date created:
date modified:
2024-03-24T15:18:43Z
main entity:
{"identifier":"Q3339165","url":"https://www.wikidata.org/entity/Q3339165"}
image:
{"content_url":"https://upload.wikimedia.org/wikipedia/commons/a/ad/RagDoll_demo_OGRE_Newton_1.png","width":1280,"height":1024}
fields total:
13
integrity:
15