Super Mario 128
id:
super-mario-128-162-17193551
title:
Super Mario 128
text:
Super Mario 128 was a codename for two different development projects at Nintendo. The name was first used in 1997 for a sequel to Super Mario 64 for the 64DD, which was canceled. The name was reused for a GameCube tech demo at the Nintendo Space World trade show in 2000. Nintendo gradually incorporated the demonstrated graphics and physics concepts into the rapid object generation of Pikmin (2001), the physics of Metroid Prime (2002), and the sphere walking technology of The Legend of Zelda: Tw
brand slug:
wiki
category slug:
encyclopedia
description:
Technology demonstrations and projects developed by Nintendo
original url:
https://en.wikipedia.org/wiki/Super_Mario_128
date created:
2005-01-04T23:17:15Z
date modified:
2024-08-28T01:37:53Z
main entity:
{"identifier":"Q7642571","url":"https://www.wikidata.org/entity/Q7642571"}
image:
fields total:
13
integrity:
15