SSS*

id: sss-291-3192894
title: SSS*
text: SSS* is a search algorithm, introduced by George Stockman in 1979, that conducts a state space search traversing a game tree in a best-first fashion similar to that of the A* search algorithm. SSS* is based on the notion of solution trees. Informally, a solution tree can be formed from any arbitrary game tree by pruning the number of branches at each MAX node to one. Such a tree represents a complete strategy for MAX, since it specifies exactly one MAX action for every possible sequence of moves
brand slug: wiki
category slug: encyclopedia
description: Game tree search algorithm
original url: https://en.wikipedia.org/wiki/SSS*
date created:
date modified: 2023-08-14T23:12:47Z
main entity: {"identifier":"Q3492668","url":"https://www.wikidata.org/entity/Q3492668"}
image:
fields total: 13
integrity: 14

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