Spark (cellular automaton)
id:
spark-cellular-automaton-252-11473741
title:
Spark (cellular automaton)
text:
In Conway's Game of Life and similar cellular automaton rules, a spark is a small collection of live cells that appears at the edge of some larger pattern such as a spaceship or oscillator, then quickly dies off. Sparks are commonly separated by some distance from the main body of the pattern -- the analogy is to an object "throwing off sparks" -- but the minimum requirement is a set of cells on the pattern boundary that are alive in one phase but dead in a later phase, and that are unaffected b
brand slug:
wiki
category slug:
encyclopedia
description:
Type of pattern which temporarily appears at the edge of a larger pattern
original url:
https://en.wikipedia.org/wiki/Spark_(cellular_automaton)
date created:
date modified:
2021-07-15T16:51:04Z
main entity:
{"identifier":"Q16326307","url":"https://www.wikidata.org/entity/Q16326307"}
image:
{"content_url":"https://upload.wikimedia.org/wikipedia/commons/f/f1/JdlV_osc_5.56.gif","width":57,"height":50}
fields total:
13
integrity:
15