ROAM
id:
roam-274-5115881
title:
ROAM
text:
Real-time optimally adapting mesh (ROAM) is a continuous level of detail algorithm that optimizes terrain meshes. On modern computers, sometimes it is more effective to send a small amount of unneeded polygons to the GPU, rather than burden the CPU with LOD calculations—making algorithms like geomipmapping more effective than ROAM. This technique is used by graphics programmers
in order to produce high quality displays while being able to maintain real-time frame rates. Algorithms such as ROAM e
brand slug:
wiki
category slug:
encyclopedia
description:
Continuous level of detail algorithm
original url:
https://en.wikipedia.org/wiki/ROAM
date created:
date modified:
2021-10-28T05:11:53Z
main entity:
{"identifier":"Q7277305","url":"https://www.wikidata.org/entity/Q7277305"}
image:
fields total:
13
integrity:
14