Real-time card game
id:
real-time-card-game-315-4006426
title:
Real-time card game
text:
A real-time card game is a card game in which there are no turns and all players may act simultaneously. The card game Set has a real-time element; in Set, the players are racing to identify patterns in the cards on the table. The concept was also used by James Ernest in his game Falling, and was later expanded in the games Brawl and Fightball. There are also real-time card games that use a standard deck of 52 playing cards. A large number of real-time card games are in the Slapjack family: play
brand slug:
wiki
category slug:
encyclopedia
description:
original url:
https://en.wikipedia.org/wiki/Real-time_card_game
date created:
date modified:
2024-02-10T15:11:55Z
main entity:
{"identifier":"Q7300782","url":"https://www.wikidata.org/entity/Q7300782"}
image:
fields total:
13
integrity:
13