Quake engine
id:
quake-engine-175-14272492
title:
Quake engine
text:
The Quake engine is the game engine developed by id Software to power their 1996 video game Quake. It featured true 3D real-time rendering. Since 1999, it has been licensed under the terms of GNU General Public License v2.0 or later. After release, the Quake engine immediately forked. Much of the engine remained in Quake II and Quake III Arena. The Quake engine, like the Doom engine, used binary space partitioning (BSP) to optimise the world rendering. The Quake engine also used Gouraud shading
brand slug:
wiki
category slug:
encyclopedia
description:
Video game engine developed by id Software
original url:
https://en.wikipedia.org/wiki/Quake_engine
date created:
2004-11-27T21:34:15Z
date modified:
2024-09-03T07:09:53Z
main entity:
{"identifier":"Q181202","url":"https://www.wikidata.org/entity/Q181202"}
image:
{"content_url":"https://upload.wikimedia.org/wikipedia/commons/6/62/Nexuiz_%28screenshot_04%29.jpg","width":1680,"height":1050}
fields total:
13
integrity:
16