Procedural animation

id: procedural-animation-252-1419240
title: Procedural animation
text: A procedural animation is a type of computer animation used to automatically generate animation in real-time to allow for a more diverse series of actions than would otherwise be tedious using predefined animations. Procedural animation is used to simulate particle systems, cloth and clothing, rigid body dynamics, and hair and fur dynamics, as well as character animation. In video games, it is often used for simple or complex actions such as turning a character's head whenever a player looks aro
brand slug: wiki
category slug: encyclopedia
description: Type of computer animation
original url: https://en.wikipedia.org/wiki/Procedural_animation
date created:
date modified: 2024-04-06T17:03:39Z
main entity: {"identifier":"Q1349925","url":"https://www.wikidata.org/entity/Q1349925"}
image: {"content_url":"https://upload.wikimedia.org/wikipedia/commons/5/5b/LegoDog_small.gif","width":681,"height":397}
fields total: 13
integrity: 15

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