Pixel buffer
id:
pixel-buffer-264-2279168
title:
Pixel buffer
text:
Pixel buffer or pBuffer is a feature in OpenGL and OpenGL ES platform interfaces which allows for off-screen rendering. It is specified as an extension to WGL API, and a core feature of GLX & EGL. When using pBuffers, a user can bind an OpenGL context to offscreen surfaces, effectively allowing for off-screen rendering to a default framebuffer, allocated by OpenGL itself. The pBuffer functionality has been superseded by the usage of FBOs. However, pBuffers can be still used with modern OpenGL dr
brand slug:
wiki
category slug:
encyclopedia
description:
Term
original url:
https://en.wikipedia.org/wiki/Pixel_buffer
date created:
date modified:
2021-03-29T15:30:00Z
main entity:
{"identifier":"Q7199711","url":"https://www.wikidata.org/entity/Q7199711"}
image:
fields total:
13
integrity:
14