Parallax occlusion mapping
id:
parallax-occlusion-mapping-304-16024198
title:
Parallax occlusion mapping
text:
Parallax occlusion mapping (POM) is an enhancement of the parallax mapping technique. Parallax occlusion mapping is used to procedurally create 3D definition in textured surfaces, using a displacement map instead of through the generation of new geometry. This allows developers of 3D rendering applications to add 3D complexity in textures, which correctly change relative to perspective and with self occlusion in real time, without sacrificing the processor cycles required to create the same effe
brand slug:
wiki
category slug:
encyclopedia
description:
original url:
https://en.wikipedia.org/wiki/Parallax_occlusion_mapping
date created:
date modified:
2023-11-12T13:56:44Z
main entity:
{"identifier":"Q4046445","url":"https://www.wikidata.org/entity/Q4046445"}
image:
fields total:
13
integrity:
13