Normal mapping
id:
normal-mapping-164-14520666
title:
Normal mapping
text:
In 3D computer graphics, normal mapping, or Dot3 bump mapping, is a texture mapping technique used for faking the lighting of bumps and dents – an implementation of bump mapping. It is used to add details without using more polygons. A common use of this technique is to greatly enhance the appearance and details of a low polygon model by generating a normal map from a high polygon model or height map. Normal maps are commonly stored as regular RGB images where the RGB components correspond to th
brand slug:
wiki
category slug:
encyclopedia
description:
Texture mapping technique
original url:
https://en.wikipedia.org/wiki/Normal_mapping
date created:
2003-12-09T23:28:33Z
date modified:
2024-08-29T07:01:23Z
main entity:
{"identifier":"Q494750","url":"https://www.wikidata.org/entity/Q494750"}
image:
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fields total:
13
integrity:
16