Multiple Render Targets
id:
multiple-render-targets-247-1010200
title:
Multiple Render Targets
text:
In the field of 3D computer graphics, Multiple Render Targets, or MRT, is a feature of modern graphics processing units (GPUs) that allows the programmable rendering pipeline to render images to multiple render target textures at once. These textures can then be used as inputs to other shaders or as texture maps applied to 3D models. Introduced by OpenGL 2.0 and Direct3D 9, MRT can be invaluable to real-time 3D applications such as video games. Before the advent of MRT, a programmer would have t
brand slug:
wiki
category slug:
encyclopedia
description:
Feature of modern graphics processing units
original url:
https://en.wikipedia.org/wiki/Multiple_Render_Targets
date created:
date modified:
2023-08-25T16:04:38Z
main entity:
{"identifier":"Q17120893","url":"https://www.wikidata.org/entity/Q17120893"}
image:
fields total:
13
integrity:
14