Motion interpolation (computer graphics)

id: motion-interpolation-computer-graphics-198-3674948
title: Motion interpolation (computer graphics)
text: Motion interpolation is a programming technique in data-driven character animation that creates transitions between example motions and extrapolates new motions. Example motions are often created through keyframing or motion capture. However, keyframing is labor-intensive and lacks varieties of motion, and both processes result in motions that are time-consuming to alter. Motion interpolation provides a much faster alternative to creating new motions through the same means.
brand slug: wiki
category slug: encyclopedia
description:
original url: https://en.wikipedia.org/wiki/Motion_interpolation_(computer_graphics)
date created:
date modified: 2023-12-27T19:55:01Z
main entity: {"identifier":"Q28457828","url":"https://www.wikidata.org/entity/Q28457828"}
image:
fields total: 13
integrity: 13

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