Motion interpolation (computer graphics)
id:
motion-interpolation-computer-graphics-198-3674948
title:
Motion interpolation (computer graphics)
text:
Motion interpolation is a programming technique in data-driven character animation that creates transitions between example motions and extrapolates new motions. Example motions are often created through keyframing or motion capture. However, keyframing is labor-intensive and lacks varieties of motion, and both processes result in motions that are time-consuming to alter.
Motion interpolation provides a much faster alternative to creating new motions through the same means.
brand slug:
wiki
category slug:
encyclopedia
description:
original url:
https://en.wikipedia.org/wiki/Motion_interpolation_(computer_graphics)
date created:
date modified:
2023-12-27T19:55:01Z
main entity:
{"identifier":"Q28457828","url":"https://www.wikidata.org/entity/Q28457828"}
image:
fields total:
13
integrity:
13