Morph target animation
id:
morph-target-animation-280-747154
title:
Morph target animation
text:
Morph target animation, per-vertex animation, shape interpolation, shape keys, or blend shapes is a method of 3D computer animation used together with techniques such as skeletal animation. In a morph target animation, a "deformed" version of a mesh is stored as a series of vertex positions. In each key frame of an animation, the vertices are then interpolated between these stored positions.
brand slug:
wiki
category slug:
encyclopedia
description:
original url:
https://en.wikipedia.org/wiki/Morph_target_animation
date created:
date modified:
2024-01-07T23:22:05Z
main entity:
{"identifier":"Q3821178","url":"https://www.wikidata.org/entity/Q3821178"}
image:
{"content_url":"https://upload.wikimedia.org/wikipedia/commons/3/3d/Sintel-face-morph.png","width":1500,"height":1200}
fields total:
13
integrity:
14