Ludic fallacy
id:
ludic-fallacy-176-10093160
title:
Ludic fallacy
text:
The ludic fallacy, proposed by Nassim Nicholas Taleb in his book The Black Swan (2007), is "the misuse of games to model real-life situations". Taleb explains the fallacy as "basing studies of chance on the narrow world of games and dice". The adjective ludic originates from the Latin noun ludus, meaning "play, game, sport, pastime".
brand slug:
wiki
category slug:
encyclopedia
description:
Conceptual fallacy by Nassim Taleb
original url:
https://en.wikipedia.org/wiki/Ludic_fallacy
date created:
2007-01-07T21:02:08Z
date modified:
2024-09-03T17:34:48Z
main entity:
{"identifier":"Q2900742","url":"https://www.wikidata.org/entity/Q2900742"}
image:
fields total:
13
integrity:
15