Geometry pipelines

id: geometry-pipelines-250-10975921
title: Geometry pipelines
text: Geometric manipulation of modelling primitives, such as that performed by a geometry pipeline, is the first stage in computer graphics systems which perform image generation based on geometric models. While geometry pipelines were originally implemented in software, they have become highly amenable to hardware implementation, particularly since the advent of very-large-scale integration (VLSI) in the early 1980s. A device called the Geometry Engine developed by Jim Clark and Marc Hannah at Stanf
brand slug: wiki
category slug: encyclopedia
description:
original url: https://en.wikipedia.org/wiki/Geometry_pipelines
date created:
date modified: 2024-01-18T17:29:54Z
main entity: {"identifier":"Q5535526","url":"https://www.wikidata.org/entity/Q5535526"}
image:
fields total: 13
integrity: 13

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