Geometry instancing
id:
geometry-instancing-290-6315897
title:
Geometry instancing
text:
In real-time computer graphics, geometry instancing is the practice of rendering multiple copies of the same mesh in a scene at once. This technique is primarily used for objects such as trees, grass, or buildings which can be represented as repeated geometry without appearing unduly repetitive, but may also be used for characters. Although vertex data is duplicated across all instanced meshes, each instance may have other differentiating parameters changed in order to reduce the appearance of r
brand slug:
wiki
category slug:
encyclopedia
description:
Technique used in realtime rendering
original url:
https://en.wikipedia.org/wiki/Geometry_instancing
date created:
date modified:
2024-03-13T00:07:50Z
main entity:
{"identifier":"Q3101213","url":"https://www.wikidata.org/entity/Q3101213"}
image:
fields total:
13
integrity:
14