FXT1
id:
fxt1-189-1358052
title:
FXT1
text:
FXT1 is a texture compression scheme for 3D graphics, invented by the hardware vendor 3dfx Interactive and offered as an open source rival standard to S3TC in September 1999, a year after S3TC had been adopted by Microsoft as part of DirectX. Limited vendor hardware support has been a barrier to its acceptance. Notably, despite being open source, FXT1 was not adopted by Nintendo for the GameCube, nor by Sony for the PlayStation 3, in both cases losing out to the established S3TC standard. Anothe
brand slug:
wiki
category slug:
encyclopedia
description:
original url:
https://en.wikipedia.org/wiki/FXT1
date created:
2005-02-16T21:36:53Z
date modified:
2024-09-09T05:43:47Z
main entity:
{"identifier":"Q5427389","url":"https://www.wikidata.org/entity/Q5427389"}
image:
fields total:
13
integrity:
14