Fictitious play

id: fictitious-play-174-7334917
title: Fictitious play
text: In game theory, fictitious play is a learning rule first introduced by George W. Brown. In it, each player presumes that the opponents are playing stationary strategies. At each round, each player thus best responds to the empirical frequency of play of their opponent. Such a method is of course adequate if the opponent indeed uses a stationary strategy, while it is flawed if the opponent's strategy is non-stationary. The opponent's strategy may for example be conditioned on the fictitious playe
brand slug: wiki
category slug: encyclopedia
description:
original url: https://en.wikipedia.org/wiki/Fictitious_play
date created: 2005-08-12T07:06:24Z
date modified: 2024-09-02T18:54:02Z
main entity: {"identifier":"Q1411116","url":"https://www.wikidata.org/entity/Q1411116"}
image:
fields total: 13
integrity: 14

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