Day and Night (cellular automaton)

id: day-and-night-cellular-automaton-261-1102429
title: Day and Night (cellular automaton)
text: Day and Night is a cellular automaton rule in the same family as Game of Life. It is defined by rule notation B3678/S34678, meaning that a dead cell becomes live if it has 3, 6, 7, or 8 live neighbors, and a live cell remains alive (survives) if it has 3, 4, 6, 7, or 8 live neighbors, out of the eight neighbors in the Moore neighborhood. It was invented and named by Nathan Thompson in 1997, and investigated extensively by David I. Bell. The rule is given the name "Day & Night" because its on and
brand slug: wiki
category slug: encyclopedia
description: 2D cellular automaton with black/white reversal symmetry
original url: https://en.wikipedia.org/wiki/Day_and_Night_(cellular_automaton)
date created:
date modified: 2023-12-27T10:26:41Z
main entity: {"identifier":"Q3019290","url":"https://www.wikidata.org/entity/Q3019290"}
image: {"content_url":"https://upload.wikimedia.org/wikipedia/commons/0/0a/Day_and_night.gif","width":256,"height":227}
fields total: 13
integrity: 15

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