Crunch (video games)
id:
crunch-video-games-188-17146744
title:
Crunch (video games)
text:
In the video game industry, crunch is compulsory overtime during the development of a game. Crunch is common in the industry and can lead to work weeks of 65–80 hours for extended periods of time, often uncompensated beyond the normal working hours. It is often used as a way to cut the costs of game development, a labour-intensive endeavour. However, it leads to negative health impacts for game developers and a decrease in the quality of their work, which drives developers out of the industry te
brand slug:
wiki
category slug:
encyclopedia
description:
Overwork in the video game industry
original url:
https://en.wikipedia.org/wiki/Crunch_(video_games)
date created:
2021-08-19T13:22:28Z
date modified:
2024-09-09T02:03:06Z
main entity:
{"identifier":"Q56739547","url":"https://www.wikidata.org/entity/Q56739547"}
image:
fields total:
13
integrity:
15