Clipping (computer graphics)
id:
clipping-computer-graphics-283-17766484
title:
Clipping (computer graphics)
text:
Clipping, in the context of computer graphics, is a method to selectively enable or disable rendering operations within a defined region of interest. Mathematically, clipping can be described using the terminology of constructive geometry. A rendering algorithm only draws pixels in the intersection between the clip region and the scene model. Lines and surfaces outside the view volume are removed. Clip regions are commonly specified to improve render performance. A well-chosen clip allows the re
brand slug:
wiki
category slug:
encyclopedia
description:
Excluding certain graphical elements from being rendered in a scene
original url:
https://en.wikipedia.org/wiki/Clipping_(computer_graphics)
date created:
date modified:
2023-12-17T19:38:43Z
main entity:
{"identifier":"Q1101812","url":"https://www.wikidata.org/entity/Q1101812"}
image:
fields total:
13
integrity:
14