Cheap talk

id: cheap-talk-181-18835185
title: Cheap talk
text: In game theory, cheap talk is communication between players that does not directly affect the payoffs of the game. Providing and receiving information is free. This is in contrast to signalling, in which sending certain messages may be costly for the sender depending on the state of the world. This basic setting set by Vincent Crawford and Joel Sobel has given rise to a variety of variants. To give a formal definition, cheap talk is communication that is: - costless to transmit and receive -
brand slug: wiki
category slug: encyclopedia
description: Game-theoretic concept
original url: https://en.wikipedia.org/wiki/Cheap_talk
date created: 2005-01-11T06:56:53Z
date modified: 2024-09-06T12:05:41Z
main entity: {"identifier":"Q5088884","url":"https://www.wikidata.org/entity/Q5088884"}
image:
fields total: 13
integrity: 15

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