Artificial intelligence in video games
id:
artificial-intelligence-in-video-games-178-4230859
title:
Artificial intelligence in video games
text:
In video games, artificial intelligence (AI) is used to generate responsive, adaptive or intelligent behaviors primarily in non-playable characters (NPCs) similar to human-like intelligence. Artificial intelligence has been an integral part of video games since their inception in the 1948, first seen in the game Nim. AI in video games is a distinct subfield and differs from academic AI. It serves to improve the game-player experience rather than machine learning or decision making. During the go
brand slug:
wiki
category slug:
encyclopedia
description:
AI used for video games, usually non-player characters
original url:
https://en.wikipedia.org/wiki/Artificial_intelligence_in_video_games
date created:
2005-03-27T08:01:13Z
date modified:
2024-09-04T09:27:42Z
main entity:
{"identifier":"Q2494121","url":"https://www.wikidata.org/entity/Q2494121"}
image:
fields total:
13
integrity:
15