Anisotropic filtering

id: anisotropic-filtering-168-5466695
title: Anisotropic filtering
text: In 3D computer graphics, anisotropic filtering is a method of enhancing the image quality of textures. It only applies on surfaces at oblique viewing angles to the camera, and where the projection of the texture appears to be non-orthogonal. Anisotropic filtering does not filter the same in every direction; thus the origin of the word: "an" for not, "iso" for same, and "tropic" from tropism, relating to direction. Like bilinear and trilinear filtering, anisotropic filtering eliminates aliasing e
brand slug: wiki
category slug: encyclopedia
description: Method of enhancing the image quality of textures on surfaces of computer graphics
original url: https://en.wikipedia.org/wiki/Anisotropic_filtering
date created: 2004-04-27T10:45:23Z
date modified: 2024-08-30T20:17:39Z
main entity: {"identifier":"Q549215","url":"https://www.wikidata.org/entity/Q549215"}
image: {"content_url":"https://upload.wikimedia.org/wikipedia/commons/8/80/Anisotropic_filtering_en.png","width":1300,"height":615}
fields total: 13
integrity: 16

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