Alpha to coverage

id: alpha-to-coverage-311-8923670
title: Alpha to coverage
text: Alpha to coverage is a multisampling computer graphics technique, that replaces alpha blending with a coverage mask. This achieves order-independent transparency for when anti-aliasing or semi-transparent textures are used. This particular technique is useful for situations where dense foliage or grass must be rendered in a video game. Alpha to coverage multisampling is based on regular multisampling, except that the alpha coverage mask is ANDed with the multisample mask. Alpha-to-coverage conve
brand slug: wiki
category slug: encyclopedia
description: Multisampling computer graphics technique
original url: https://en.wikipedia.org/wiki/Alpha_to_coverage
date created:
date modified: 2023-06-13T02:31:20Z
main entity: {"identifier":"Q2650922","url":"https://www.wikidata.org/entity/Q2650922"}
image:
fields total: 13
integrity: 14

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